add death sound and refactor jump sound

This commit is contained in:
2025-10-21 20:33:38 +01:00
parent a1b28ee5d3
commit 1fcc9a0a35
5 changed files with 13 additions and 47 deletions

View File

@@ -393,6 +393,7 @@ position_smoothing_enabled = true
position = Vector2(164, 165)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Killzone"]
position = Vector2(-3, -37)
shape = SubResource("WorldBoundaryShape2D_iywne")
[node name="Coins" type="Node" parent="."]