add death sound and refactor jump sound

This commit is contained in:
2025-10-21 20:33:38 +01:00
parent a1b28ee5d3
commit 1fcc9a0a35
5 changed files with 13 additions and 47 deletions

View File

@@ -1,6 +1,7 @@
[gd_scene load_steps=2 format=3 uid="uid://dpox5fa2pojpo"]
[gd_scene load_steps=3 format=3 uid="uid://dpox5fa2pojpo"]
[ext_resource type="Script" uid="uid://cc1vfgnshjrgf" path="res://scripts/killzone.gd" id="1_xlapc"]
[ext_resource type="AudioStream" uid="uid://beoigk7eu8f6a" path="res://assets/sounds/hurt.wav" id="2_kl8fp"]
[node name="Killzone" type="Area2D"]
collision_mask = 2
@@ -10,5 +11,9 @@ script = ExtResource("1_xlapc")
wait_time = 0.6
one_shot = true
[node name="Death" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("2_kl8fp")
bus = &"SFX"
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]