add player scene
This commit is contained in:
55
scenes/player.tscn
Normal file
55
scenes/player.tscn
Normal file
@@ -0,0 +1,55 @@
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[gd_scene load_steps=8 format=3 uid="uid://3wumh6kpw3ai"]
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[ext_resource type="Texture2D" uid="uid://pc081i405fo4" path="res://assets/sprites/knight.png" id="1_3vyb7"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_g2els"]
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atlas = ExtResource("1_3vyb7")
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region = Rect2(0, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qhqgy"]
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atlas = ExtResource("1_3vyb7")
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region = Rect2(32, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_dqkch"]
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atlas = ExtResource("1_3vyb7")
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region = Rect2(64, 0, 32, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qlg0r"]
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atlas = ExtResource("1_3vyb7")
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region = Rect2(96, 0, 32, 32)
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[sub_resource type="SpriteFrames" id="SpriteFrames_tuyoq"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_g2els")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_qhqgy")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_dqkch")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_qlg0r")
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}],
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"loop": true,
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"name": &"idle",
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"speed": 7.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_fjrip"]
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radius = 5.0
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[node name="Player" type="CharacterBody2D"]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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position = Vector2(0, -12)
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sprite_frames = SubResource("SpriteFrames_tuyoq")
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animation = &"idle"
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autoplay = "idle"
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frame_progress = 0.33528003
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, -5)
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shape = SubResource("CircleShape2D_fjrip")
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