add enemy hitbox and refactor to characterBody2d

This commit is contained in:
2025-10-21 21:22:08 +01:00
parent 1fcc9a0a35
commit f9a218159c
7 changed files with 78 additions and 6 deletions

View File

@@ -498,3 +498,6 @@ horizontal_alignment = 1
[node name="Slime" parent="Enemies" instance=ExtResource("6_p57ef")]
position = Vector2(569, 97)
[node name="Slime2" parent="Enemies" instance=ExtResource("6_p57ef")]
position = Vector2(633, 97)