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brackeys-knight/scripts/hit_box.gd
2025-10-22 16:42:26 +01:00

12 lines
237 B
GDScript

extends Area2D
@export var player_bounce: int
signal hit
func _on_body_entered(player_body: Node2D) -> void:
var player_character_body = player_body as CharacterBody2D
player_character_body.velocity.y = player_bounce
hit.emit()